In Super Metroid and Metroid: Other M, Samus can use the Charge Beam to perform the Five-Bomb Drop by charging the beam and then entering Morph Ball form. Metroid Prime Hunters: 43 frames, although a bomb will detonate immediately if touched by an enemy.The time it takes for a bomb to detonate varies per game, with 30 frames being a full second: Samus can lay up to three bombs at a time, or four in Super Metroid, Metroid Fusion, Metroid: Zero Mission, Metroid: Samus Returns, and Metroid Dread. The Spring Ball also appears in the New Play Control! Prime titles, Metroid Prime Trilogy, and all 2D Metroid titles from Metroid II: Return of Samus onward. Bomb Jumps can be performed in Metroid Prime 3: Corruption, but a small flick upwards of the Wii Remote activates the Spring Ball, which can be used as a faster alternative for reaching areas in Morph Ball form. In some games, it is possible to perform an infinite Bomb Jump, which can be used to reach normally inaccessible areas. When Samus is near a detonated bomb, she will be propelled upwards. More powerful versions called the Cross Bomb and Power Bomb are also acquired later in certain games. Bombs can also destroy Bomb Blocks in the 2D games, Sandstone in Metroid Prime, and Talloric Alloy throughout the Metroid Prime trilogy. Metroid: Other M features a combination, with metal capsules that explode blue light.Īlthough bombs are not of great use on many normal enemies, they can break certain objects, activate Bomb Slots and Morph Ball launchers, and are essential in defeating several Bosses such as Flaahgra and Amorbis. In the Metroid Prime series, they are depicted as balls of blue energy. In the 2D Metroid series, Bombs appear as metal capsules that flash until they detonate.
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